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Offline flagship

Unreal Hero Walkthrough

The whole property, walkable on a machine in your sales lounge.

120–150 FPS · 4K · fully offline · 45–60 days

What it is

We rebuild your project in 3D from your drawings: the site, the towers, the amenity decks, the units you sell hardest. A buyer takes the controller and moves through it in their own order, in at the gate, up to the fourteenth floor, back into the bedroom to check the ceiling height. Nothing is on rails and nothing streams.

Siyara Heights · Shakti Group, Kalyan

How it works

From drawings to a buyer standing in the room.

01

Drawings in

Drawings, material references and the unit mix. We confirm scope and hardware before anything is modelled.

02

Build

Modelling, materials and lighting, reviewed at working checkpoints. Changes get made there, while they are still cheap to make.

03

Hardware and handover

The machine arrives with the build installed and the settings locked. We train your sales team inside the software.

04

Live

Your team demos it in the lounge. The web mirror goes out as a link.

Specifications

Engine
Unreal Engine
Input
Your architectural drawings
Frame rate
120–150 FPS
Resolution
4K
Lighting
Real-time ray tracing
Hardware
A gaming-grade Windows machine, specified to the scene
Hardware supply
Procured, configured and billed by Spazi, on the same invoice
Connectivity
Runs fully offline
Timeline
45–60 days
Revisions
No revision rounds. Scope is managed through weekly or bi-weekly working checkpoints.
Optional add-on
A VR build for headset demos at events
Included
Feature-reduced web mirror for sales sharing
Warranty
30-day bug fix
Investment
Quoted per project, against towers, amenities, area and fidelity
Payment
50% advance, 50% on delivery

What you get

  • The interactive offline build, installed and tested
  • A Windows laptop specified and configured to run it
  • An in-software video training module for the sales team
  • A feature-reduced web mirror you can share as a link
  • An optional VR build for headset demos at events
  • 30 days of bug fixes after delivery
  • Licence to the finished, property-specific build

Send the drawing set and the launch date. We come back with scope, hardware and a delivery calendar.